This is an e-Twinning Project
Targets
Laying the foundations of coding education in preschool Simple coding using all kinds of visual and applicable materials in preschool children Improve students' ability to reason, problem solve and critical thinking, focus on the solution, gain the ability to discover the most efficient way interactive games to develop the skills of using technology correctly Developing students' curiosity, attention, focus motivation teamwork and Improving sharing skills To make coding activities more fun We aim to use teaching techniques such as brainstorming, Q&A, problem solving, drama, speech ring, station in the classroom |
Working Process
January Meeting project partners, conducting research, planning Promoting the project Task distribution and creation of social media accounts Parent information meetings and receiving parent permission information Web 2 tools and logo poster preparation Organizing school boards February School, teacher, student introductions Student, parent pretest sontest Coding activity with colors Coding Activity with Numbers Zero Waste Coding Event March Coding Activity in Nature Stemle robot Coding activity Rhythm Coding Activity April Coding activity with fairy tales Designing and playing computerized coding activity such as code org or strach Project End Evaluation Project Closing Webinar |
Expected results
At the end of the project, children will become individuals who gain problem-solving reasoning critical thinking skills that can use technology in a positive way. We aim to develop all areas of development such as cognitive and emotional motor skills of students with coding activities to be carried out through nature music game vehicle. At the same time, recognizing different cultures will enable them to communicate and socialize with their peers in that culture. |